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Related Studies

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We have compiled and are maintaining this list of scientific studies related video game addiction and video game in general. If you know any related studies that are missing from this list, please contact us and let us know.

Gentile, D. A. (2009).  Pathological video game use among youth 8 to 18: A national study.    Psychological Science.

Gentile, D. A., Anderson, C. A., Yukawa, N., Saleem, M., Lim, K. M., Shibuya, A., Liau, A. K., Khoo, A., Bushman, B. J., Huesmann, L. R., & Sakamoto, A. (2009). The effects of prosocial video games on prosocial behaviors: International evidence from correlational, longitudinal, and experimental studies. Personality and Social Psychology Bulletin.

WOOD, RTA. and GRIFFITHS, MD., 2007. Time loss whilst playing video games: is there a relationship to addictive behaviours? International Journal of Mental Health and Addiction. vol 5, pp. 141-149.

GRÜSSER, SM., THALEMANN, R. and GRIFFITHS, MD., 2007. Excessive computer game playing : evidence for addiction and aggression? CyberPsychology and Behavior. vol 10, pp. 290-292.  

Griffiths, M. (2000). Does internet and computer "addiction" exist? Some case study evidence. CyberPsychology & Behavior, 3, 211–218.

Fisher, S. (1994). Identifying video game addiction in children and adolescents. Addictive Behaviors, 19, 545–553.

DE, FREITAS, S. and GRIFFITHS, MD., 2007. Online gaming as an educational tool in learning and training . British Journal of Educational Technology. vol 38, pp. 536-538.

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Last Updated ( Thursday, 04 June 2009 04:55 )  

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